MP3 to Any Pro is a powerfull audio converter. It allow you to convert your MP3 file to any audio format.
A large choose of preset is available for the output file format (mp3, aac, m4a, aiff, wav, …). You can create iPhone ringtones from any of your MP3 file.
MP3 to Any Pro support HD Audio up to 192Khz/32Bit.
Here under the list of all available presets :
Supported File Formats, Codec, Features
- Supported Video codecs
Name Encoding Decoding Comments 4X Movie X Used in certain computer games. 8088flex TMV X A64 multicolor X Creates video suitable to be played on a commodore 64 (multicolor mode). Amazing Studio PAF Video X American Laser Games MM X Used in games like Mad Dog McCree. AMV Video X X Used in Chinese MP3 players. ANSI/ASCII art X Apple Intermediate Codec X Apple MJPEG-B X Apple ProRes X X Apple QuickDraw X fourcc: qdrw Asus v1 X X fourcc: ASV1 Asus v2 X X fourcc: ASV2 ATI VCR1 X fourcc: VCR1 ATI VCR2 X fourcc: VCR2 Auravision Aura X Auravision Aura 2 X Autodesk Animator Flic video X Autodesk RLE X fourcc: AASC Avid 1:1 10-bit RGB Packer X X fourcc: AVrp AVS (Audio Video Standard) video X Video encoding used by the Creature Shock game. AYUV X X Microsoft uncompressed packed 4:4:4:4 Beam Software VB X Bethesda VID video X Used in some games from Bethesda Softworks. Bink Video X Bitmap Brothers JV video X y41p Brooktree uncompressed 4:1:1 12-bit X X Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. C93 video X Codec used in Cyberia game. CamStudio X fourcc: CSCD CD+G X Video codec for CD+G karaoke disks CDXL X Amiga CD video codec Chinese AVS video E X AVS1-P2, JiZhun profile, encoding through external library libxavs Delphine Software International CIN video X Codec used in Delphine Software International games. Discworld II BMV Video X Canopus Lossless Codec X Cinepak X Cirrus Logic AccuPak X X fourcc: CLJR CPiA Video Format X Creative YUV (CYUV) X DFA X Codec used in Chronomaster game. Dirac E X supported through external library libschroedinger Deluxe Paint Animation X DNxHD X X aka SMPTE VC3 Duck TrueMotion 1.0 X fourcc: DUCK Duck TrueMotion 2.0 X fourcc: TM20 DV (Digital Video) X X Dxtory capture format X Feeble Files/ScummVM DXA X Codec originally used in Feeble Files game. Electronic Arts CMV video X Used in NHL 95 game. Electronic Arts Madcow video X Electronic Arts TGV video X Electronic Arts TGQ video X Electronic Arts TQI video X Escape 124 X Escape 130 X FFmpeg video codec #1 X X lossless codec (fourcc: FFV1) Flash Screen Video v1 X X fourcc: FSV1 Flash Screen Video v2 X X Flash Video (FLV) X X Sorenson H.263 used in Flash Forward Uncompressed X Fraps X Go2Webinar X fourcc: G2M4 H.261 X X H.263 / H.263-1996 X X H.263+ / H.263-1998 / H.263 version 2 X X H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 E X encoding supported through external library libx264 HEVC X HNM version 4 X HuffYUV X X HuffYUV FFmpeg variant X X IBM Ultimotion X fourcc: ULTI id Cinematic video X Used in Quake II. id RoQ video X X Used in Quake III, Jedi Knight 2, other computer games. IFF ILBM X IFF interleaved bitmap IFF ByteRun1 X IFF run length encoded bitmap Intel H.263 X Intel Indeo 2 X Intel Indeo 3 X Intel Indeo 4 X Intel Indeo 5 X Interplay C93 X Used in the game Cyberia from Interplay. Interplay MVE video X Used in Interplay .MVE files. J2K X X Karl Morton’s video codec X Codec used in Worms games. Kega Game Video (KGV1) X Kega emulator screen capture codec. Lagarith X LCL (LossLess Codec Library) MSZH X LCL (LossLess Codec Library) ZLIB E E LOCO X LucasArts Smush X Used in LucasArts games. lossless MJPEG X X Microsoft ATC Screen X Also known as Microsoft Screen 3. Microsoft Expression Encoder Screen X Also known as Microsoft Titanium Screen 2. Microsoft RLE X Microsoft Screen 1 X Also known as Windows Media Video V7 Screen. Microsoft Screen 2 X Also known as Windows Media Video V9 Screen. Microsoft Video 1 X Mimic X Used in MSN Messenger Webcam streams. Miro VideoXL X fourcc: VIXL MJPEG (Motion JPEG) X X Mobotix MxPEG video X Motion Pixels video X MPEG-1 video X X MPEG-2 video X X MPEG-4 part 2 X X libxvidcore can be used alternatively for encoding. MPEG-4 part 2 Microsoft variant version 1 X MPEG-4 part 2 Microsoft variant version 2 X X MPEG-4 part 2 Microsoft variant version 3 X X Nintendo Gamecube THP video X NuppelVideo/RTjpeg X Video encoding used in NuppelVideo files. On2 VP3 X still experimental On2 VP5 X fourcc: VP50 On2 VP6 X fourcc: VP60,VP61,VP62 VP8 E X fourcc: VP80, encoding supported through external library libvpx VP9 E X encoding supported through external library libvpx Pinnacle TARGA CineWave YUV16 X fourcc: Y216 Prores X fourcc: apch,apcn,apcs,apco Q-team QPEG X fourccs: QPEG, Q1.0, Q1.1 QuickTime 8BPS video X QuickTime Animation (RLE) video X X fourcc: ’rle ’ QuickTime Graphics (SMC) X fourcc: ’smc ’ QuickTime video (RPZA) X fourcc: rpza R10K AJA Kona 10-bit RGB Codec X X R210 Quicktime Uncompressed RGB 10-bit X X Raw Video X X RealVideo 1.0 X X RealVideo 2.0 X X RealVideo 3.0 X still far from ideal RealVideo 4.0 X Renderware TXD (TeXture Dictionary) X Texture dictionaries used by the Renderware Engine. RL2 video X used in some games by Entertainment Software Partners SGI RLE 8-bit X Sierra VMD video X Used in Sierra VMD files. Silicon Graphics Motion Video Compressor 1 (MVC1) X Silicon Graphics Motion Video Compressor 2 (MVC2) X Smacker video X Video encoding used in Smacker. SMPTE VC-1 X Snow X X experimental wavelet codec (fourcc: SNOW) Sony PlayStation MDEC (Motion DECoder) X Sorenson Vector Quantizer 1 X X fourcc: SVQ1 Sorenson Vector Quantizer 3 X fourcc: SVQ3 Sunplus JPEG (SP5X) X fourcc: SP5X TechSmith Screen Capture Codec X fourcc: TSCC TechSmith Screen Capture Codec 2 X fourcc: TSC2 Theora E X encoding supported through external library libtheora Tiertex Limited SEQ video X Codec used in DOS CD-ROM FlashBack game. Ut Video X X v210 QuickTime uncompressed 4:2:2 10-bit X X v308 QuickTime uncompressed 4:4:4 X X v408 QuickTime uncompressed 4:4:4:4 X X v410 QuickTime uncompressed 4:4:4 10-bit X X VBLE Lossless Codec X VMware Screen Codec / VMware Video X Codec used in videos captured by VMware. Westwood Studios VQA (Vector Quantized Animation) video X Windows Media Image X Windows Media Video 7 X X Windows Media Video 8 X X Windows Media Video 9 X not completely working Wing Commander III / Xan X Used in Wing Commander III .MVE files. Wing Commander IV / Xan X Used in Wing Commander IV. Winnov WNV1 X WMV7 X X YAMAHA SMAF X X Psygnosis YOP Video X yuv4 X X libquicktime uncompressed packed 4:2:0 ZeroCodec Lossless Video X ZLIB X X part of LCL, encoder experimental Zip Motion Blocks Video X X Encoder works only in PAL8.
- Supported Audio codecs
Name Encoding Decoding Comments 8SVX exponential X 8SVX fibonacci X AAC+ E X encoding supported through external library libaacplus AAC E X encoding supported through external library libfaac and libvo-aacenc AC-3 IX X ADPCM 4X Movie X ADPCM CDROM XA X ADPCM Creative Technology X 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2 ADPCM Electronic Arts X Used in various EA titles. ADPCM Electronic Arts Maxis CDROM XS X Used in Sim City 3000. ADPCM Electronic Arts R1 X ADPCM Electronic Arts R2 X ADPCM Electronic Arts R3 X ADPCM Electronic Arts XAS X ADPCM G.722 X X ADPCM G.726 X X ADPCM IMA AMV X Used in AMV files ADPCM IMA Electronic Arts EACS X ADPCM IMA Electronic Arts SEAD X ADPCM IMA Funcom X ADPCM IMA QuickTime X X ADPCM IMA Loki SDL MJPEG X ADPCM IMA WAV X X ADPCM IMA Westwood X ADPCM ISS IMA X Used in FunCom games. ADPCM IMA Dialogic X ADPCM IMA Duck DK3 X Used in some Sega Saturn console games. ADPCM IMA Duck DK4 X Used in some Sega Saturn console games. ADPCM IMA Radical X ADPCM Microsoft X X ADPCM MS IMA X X ADPCM Nintendo Gamecube AFC X ADPCM Nintendo Gamecube DTK X ADPCM Nintendo Gamecube THP X ADPCM QT IMA X X ADPCM SEGA CRI ADX X X Used in Sega Dreamcast games. ADPCM Shockwave Flash X X ADPCM Sound Blaster Pro 2-bit X ADPCM Sound Blaster Pro 2.6-bit X ADPCM Sound Blaster Pro 4-bit X ADPCM Westwood Studios IMA X Used in Westwood Studios games like Command and Conquer. ADPCM Yamaha X X AMR-NB E X encoding supported through external library libopencore-amrnb AMR-WB E X encoding supported through external library libvo-amrwbenc Amazing Studio PAF Audio X Apple lossless audio X X QuickTime fourcc ’alac’ ATRAC1 X ATRAC3 X ATRAC3+ X Bink Audio X Used in Bink and Smacker files in many games. CELT E decoding supported through external library libcelt Delphine Software International CIN audio X Codec used in Delphine Software International games. Discworld II BMV Audio X COOK X All versions except 5.1 are supported. DCA (DTS Coherent Acoustics) X X DPCM id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. DPCM Interplay X Used in various Interplay computer games. DPCM Sierra Online X Used in Sierra Online game audio files. DPCM Sol X DPCM Xan X Used in Origin’s Wing Commander IV AVI files. DSP Group TrueSpeech X DV audio X Enhanced AC-3 X X EVRC (Enhanced Variable Rate Codec) X FLAC (Free Lossless Audio Codec) X IX G.723.1 X X G.729 X GSM E X encoding supported through external library libgsm GSM Microsoft variant E X encoding supported through external library libgsm IAC (Indeo Audio Coder) X iLBC (Internet Low Bitrate Codec) E E encoding and decoding supported through external library libilbc IMC (Intel Music Coder) X MACE (Macintosh Audio Compression/Expansion) 3:1 X MACE (Macintosh Audio Compression/Expansion) 6:1 X MLP (Meridian Lossless Packing) X Used in DVD-Audio discs. Monkey’s Audio X MP1 (MPEG audio layer 1) IX MP2 (MPEG audio layer 2) IX IX libtwolame can be used alternatively for encoding. MP3 (MPEG audio layer 3) E IX encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported MPEG-4 Audio Lossless Coding (ALS) X Musepack SV7 X Musepack SV8 X Nellymoser Asao X X Opus E E supported through external library libopus PCM A-law X X PCM mu-law X X PCM signed 8-bit planar X X PCM signed 16-bit big-endian planar X X PCM signed 16-bit little-endian planar X X PCM signed 24-bit little-endian planar X X PCM signed 32-bit little-endian planar X X PCM 32-bit floating point big-endian X X PCM 32-bit floating point little-endian X X PCM 64-bit floating point big-endian X X PCM 64-bit floating point little-endian X X PCM D-Cinema audio signed 24-bit X X PCM signed 8-bit X X PCM signed 16-bit big-endian X X PCM signed 16-bit little-endian X X PCM signed 24-bit big-endian X X PCM signed 24-bit little-endian X X PCM signed 32-bit big-endian X X PCM signed 32-bit little-endian X X PCM signed 16/20/24-bit big-endian in MPEG-TS X PCM unsigned 8-bit X X PCM unsigned 16-bit big-endian X X PCM unsigned 16-bit little-endian X X PCM unsigned 24-bit big-endian X X PCM unsigned 24-bit little-endian X X PCM unsigned 32-bit big-endian X X PCM unsigned 32-bit little-endian X X PCM Zork X QCELP / PureVoice X QDesign Music Codec 2 X There are still some distortions. RealAudio 1.0 (14.4K) X X Real 14400 bit/s codec RealAudio 2.0 (28.8K) X Real 28800 bit/s codec RealAudio 3.0 (dnet) IX X Real low bitrate AC-3 codec RealAudio Lossless X RealAudio SIPR / ACELP.NET X Shorten X Sierra VMD audio X Used in Sierra VMD files. Smacker audio X SMPTE 302M AES3 audio X X Sonic X X experimental codec Sonic lossless X X experimental codec Speex E E supported through external library libspeex TAK (Tom’s lossless Audio Kompressor) X True Audio (TTA) X X TrueHD X Used in HD-DVD and Blu-Ray discs. TwinVQ (VQF flavor) X VIMA X Used in LucasArts SMUSH animations. Vorbis E X A native but very primitive encoder exists. Voxware MetaSound X WavPack X X Westwood Audio (SND1) X Windows Media Audio 1 X X Windows Media Audio 2 X X Windows Media Audio Lossless X Windows Media Audio Pro X Windows Media Audio Voice X
- Supported Subtitles formats
Name Muxing Demuxing Encoding Decoding 3GPP Timed Text X X AQTitle X X DVB X X X X DVB teletext X E DVD X X X X JACOsub X X X MicroDVD X X X MPL2 X X MPsub (MPlayer) X X PGS X PJS (Phoenix) X X RealText X X SAMI X X SSA/ASS X X X X SubRip (SRT) X X X X SubViewer v1 X X SubViewer X X TED Talks captions X X VobSub (IDX+SUB) X X VPlayer X X WebVTT X X X XSUB X X
- Supported Image formats
Name Encoding Decoding Comments 4xm X 4X Technologies format, used in some games. 8088flex TMV X ACT Voice X contains G.729 audio Adobe Filmstrip X X Audio IFF (AIFF) X X American Laser Games MM X Multimedia format used in games like Mad Dog McCree. 3GPP AMR X X Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness. Apple HTTP Live Streaming X Artworx Data Format X ADP X Audio format used on the Nintendo Gamecube. AFC X Audio format used on the Nintendo Gamecube. ASF X X AST X X Audio format used on the Nintendo Wii. AVI X X AviSynth X AVR X Audio format used on Mac. AVS X Multimedia format used by the Creature Shock game. Beam Software SIFF X Audio and video format used in some games by Beam Software. Bethesda Softworks VID X Used in some games from Bethesda Softworks. Binary text X Bink X Multimedia format used by many games. Bitmap Brothers JV X Used in Z and Z95 games. Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. BRSTM X Audio format used on the Nintendo Wii. BWF X X CRI ADX X X Audio-only format used in console video games. Discworld II BMV X Interplay C93 X Used in the game Cyberia from Interplay. Delphine Software International CIN X Multimedia format used by Delphine Software games. CD+G X Video format used by CD+G karaoke disks Commodore CDXL X Amiga CD video format Core Audio Format X X Apple Core Audio Format CRC testing format X Creative Voice X X Created for the Sound Blaster Pro. CRYO APC X Audio format used in some games by CRYO Interactive Entertainment. D-Cinema audio X X Deluxe Paint Animation X DFA X This format is used in Chronomaster game DV video X X DXA X This format is used in the non-Windows version of the Feeble Files
game and different game cutscenes repacked for use with ScummVM.Electronic Arts cdata X Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2. Ensoniq Paris Audio File X FFM (FFserver live feed) X X Flash (SWF) X X Flash 9 (AVM2) X X Only embedded audio is decoded. FLI/FLC/FLX animation X .fli/.flc files Flash Video (FLV) X X Macromedia Flash video files framecrc testing format X FunCom ISS X Audio format used in various games from FunCom like The Longest Journey. G.723.1 X X G.729 BIT X X G.729 raw X GIF Animation X X GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.HNM X Only version 4 supported, used in some games from Cryo Interactive iCEDraw File X ICO X X Microsoft Windows ICO id Quake II CIN video X id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. IEC61937 encapsulation X X IFF X Interchange File Format iLBC X X Interplay MVE X Format used in various Interplay computer games. IV8 X A format generated by IndigoVision 8000 video server. IVF (On2) X X A format used by libvpx IRCAM X X LATM X X LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards LOAS X contains LATM multiplexed AAC audio LVF X LXF X VR native stream format, used by Leitch/Harris’ video servers. Matroska X X Matroska audio X FFmpeg metadata X X Metadata in text format. MAXIS XA X Used in Sim City 3000; file extension .xa. MD Studio X Metal Gear Solid: The Twin Snakes X Megalux Frame X Used by Megalux Ultimate Paint Mobotix .mxg X Monkey’s Audio X Motion Pixels MVI X MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported MP2 X X MP3 X X MPEG-1 System X X muxed audio and video, VCD format supported MPEG-PS (program stream) X X also known as VOB
file, SVCD and DVD format supportedMPEG-TS (transport stream) X X also known as DVB Transport Stream MPEG-4 X X MPEG-4 is a variant of QuickTime. MIME multipart JPEG X MSN TCP webcam X Used by MSN Messenger webcam streams. MTV X Musepack X Musepack SV8 X Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry. Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping. NC camera feed X NC (AVIP NC4600) camera streams NIST SPeech HEader REsources X NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ. Nullsoft Streaming Video X NuppelVideo X NUT X X NUT Open Container Format Ogg X X Playstation Portable PMP X Portable Voice Format X TechnoTrend PVA X Used by TechnoTrend DVB PCI boards. QCP X raw ADTS (AAC) X X raw AC-3 X X raw Chinese AVS video X X raw CRI ADX X X raw Dirac X X raw DNxHD X X raw DTS X X raw DTS-HD X raw E-AC-3 X X raw FLAC X X raw GSM X raw H.261 X X raw H.263 X X raw H.264 X X raw HEVC X raw Ingenient MJPEG X raw MJPEG X X raw MLP X raw MPEG X raw MPEG-1 X raw MPEG-2 X raw MPEG-4 X X raw NULL X raw video X X raw id RoQ X raw Shorten X raw TAK X raw TrueHD X X raw VC-1 X X raw PCM A-law X X raw PCM mu-law X X raw PCM signed 8 bit X X raw PCM signed 16 bit big-endian X X raw PCM signed 16 bit little-endian X X raw PCM signed 24 bit big-endian X X raw PCM signed 24 bit little-endian X X raw PCM signed 32 bit big-endian X X raw PCM signed 32 bit little-endian X X raw PCM unsigned 8 bit X X raw PCM unsigned 16 bit big-endian X X raw PCM unsigned 16 bit little-endian X X raw PCM unsigned 24 bit big-endian X X raw PCM unsigned 24 bit little-endian X X raw PCM unsigned 32 bit big-endian X X raw PCM unsigned 32 bit little-endian X X raw PCM floating-point 32 bit big-endian X X raw PCM floating-point 32 bit little-endian X X raw PCM floating-point 64 bit big-endian X X raw PCM floating-point 64 bit little-endian X X RDT X REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. RealMedia X X Redirector X RedSpark X Renderware TeXture Dictionary X RL2 X Audio and video format used in some games by Entertainment Software Partners. RPL/ARMovie X Lego Mindstorms RSO X X RSD X RTMP X X Output is performed by publishing stream to RTMP server RTP X X RTSP X X SAP X X SBG X SDP X Sega FILM/CPK X Used in many Sega Saturn console games. Silicon Graphics Movie X Sierra SOL X .sol files used in Sierra Online games. Sierra VMD X Used in Sierra CD-ROM games. Smacker X Multimedia format used by many games. SMJPEG X X Used in certain Loki game ports. Smush X Multimedia format used in some LucasArts games. Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas. Sony PlayStation STR X Sony Wave64 (W64) X X SoX native format X X SUN AU format X X Text files X THP X Used on the Nintendo GameCube. Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. True Audio X VC-1 test bitstream X X Vivo X WAV X X WavPack X X WebM X X Windows Televison (WTV) X X Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game. Westwood Studios audio X Multimedia format used in Westwood Studios games. Westwood Studios VQA X Multimedia format used in Westwood Studios games. XMV X Microsoft video container used in Xbox games. xWMA X Microsoft audio container used by XAudio 2. eXtended BINary text (XBIN) X YUV4MPEG pipe X X Psygnosis YOP X
- Supported File formats
Name Encoding Decoding Comments 4xm X 4X Technologies format, used in some games. 8088flex TMV X ACT Voice X contains G.729 audio Adobe Filmstrip X X Audio IFF (AIFF) X X American Laser Games MM X Multimedia format used in games like Mad Dog McCree. 3GPP AMR X X Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness. Apple HTTP Live Streaming X Artworx Data Format X ADP X Audio format used on the Nintendo Gamecube. AFC X Audio format used on the Nintendo Gamecube. ASF X X AST X X Audio format used on the Nintendo Wii. AVI X X AviSynth X AVR X Audio format used on Mac. AVS X Multimedia format used by the Creature Shock game. Beam Software SIFF X Audio and video format used in some games by Beam Software. Bethesda Softworks VID X Used in some games from Bethesda Softworks. Binary text X Bink X Multimedia format used by many games. Bitmap Brothers JV X Used in Z and Z95 games. Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. BRSTM X Audio format used on the Nintendo Wii. BWF X X CRI ADX X X Audio-only format used in console video games. Discworld II BMV X Interplay C93 X Used in the game Cyberia from Interplay. Delphine Software International CIN X Multimedia format used by Delphine Software games. CD+G X Video format used by CD+G karaoke disks Commodore CDXL X Amiga CD video format Core Audio Format X X Apple Core Audio Format CRC testing format X Creative Voice X X Created for the Sound Blaster Pro. CRYO APC X Audio format used in some games by CRYO Interactive Entertainment. D-Cinema audio X X Deluxe Paint Animation X DFA X This format is used in Chronomaster game DV video X X DXA X This format is used in the non-Windows version of the Feeble Files
game and different game cutscenes repacked for use with ScummVM.Electronic Arts cdata X Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2. Ensoniq Paris Audio File X FFM (FFserver live feed) X X Flash (SWF) X X Flash 9 (AVM2) X X Only embedded audio is decoded. FLI/FLC/FLX animation X .fli/.flc files Flash Video (FLV) X X Macromedia Flash video files framecrc testing format X FunCom ISS X Audio format used in various games from FunCom like The Longest Journey. G.723.1 X X G.729 BIT X X G.729 raw X GIF Animation X X GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.HNM X Only version 4 supported, used in some games from Cryo Interactive iCEDraw File X ICO X X Microsoft Windows ICO id Quake II CIN video X id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. IEC61937 encapsulation X X IFF X Interchange File Format iLBC X X Interplay MVE X Format used in various Interplay computer games. IV8 X A format generated by IndigoVision 8000 video server. IVF (On2) X X A format used by libvpx IRCAM X X LATM X X LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards LOAS X contains LATM multiplexed AAC audio LVF X LXF X VR native stream format, used by Leitch/Harris’ video servers. Matroska X X Matroska audio X FFmpeg metadata X X Metadata in text format. MAXIS XA X Used in Sim City 3000; file extension .xa. MD Studio X Metal Gear Solid: The Twin Snakes X Megalux Frame X Used by Megalux Ultimate Paint Mobotix .mxg X Monkey’s Audio X Motion Pixels MVI X MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported MP2 X X MP3 X X MPEG-1 System X X muxed audio and video, VCD format supported MPEG-PS (program stream) X X also known as VOB
file, SVCD and DVD format supportedMPEG-TS (transport stream) X X also known as DVB Transport Stream MPEG-4 X X MPEG-4 is a variant of QuickTime. MIME multipart JPEG X MSN TCP webcam X Used by MSN Messenger webcam streams. MTV X Musepack X Musepack SV8 X Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry. Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping. NC camera feed X NC (AVIP NC4600) camera streams NIST SPeech HEader REsources X NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ. Nullsoft Streaming Video X NuppelVideo X NUT X X NUT Open Container Format Ogg X X Playstation Portable PMP X Portable Voice Format X TechnoTrend PVA X Used by TechnoTrend DVB PCI boards. QCP X raw ADTS (AAC) X X raw AC-3 X X raw Chinese AVS video X X raw CRI ADX X X raw Dirac X X raw DNxHD X X raw DTS X X raw DTS-HD X raw E-AC-3 X X raw FLAC X X raw GSM X raw H.261 X X raw H.263 X X raw H.264 X X raw HEVC X raw Ingenient MJPEG X raw MJPEG X X raw MLP X raw MPEG X raw MPEG-1 X raw MPEG-2 X raw MPEG-4 X X raw NULL X raw video X X raw id RoQ X raw Shorten X raw TAK X raw TrueHD X X raw VC-1 X X raw PCM A-law X X raw PCM mu-law X X raw PCM signed 8 bit X X raw PCM signed 16 bit big-endian X X raw PCM signed 16 bit little-endian X X raw PCM signed 24 bit big-endian X X raw PCM signed 24 bit little-endian X X raw PCM signed 32 bit big-endian X X raw PCM signed 32 bit little-endian X X raw PCM unsigned 8 bit X X raw PCM unsigned 16 bit big-endian X X raw PCM unsigned 16 bit little-endian X X raw PCM unsigned 24 bit big-endian X X raw PCM unsigned 24 bit little-endian X X raw PCM unsigned 32 bit big-endian X X raw PCM unsigned 32 bit little-endian X X raw PCM floating-point 32 bit big-endian X X raw PCM floating-point 32 bit little-endian X X raw PCM floating-point 64 bit big-endian X X raw PCM floating-point 64 bit little-endian X X RDT X REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. RealMedia X X Redirector X RedSpark X Renderware TeXture Dictionary X RL2 X Audio and video format used in some games by Entertainment Software Partners. RPL/ARMovie X Lego Mindstorms RSO X X RSD X RTMP X X Output is performed by publishing stream to RTMP server RTP X X RTSP X X SAP X X SBG X SDP X Sega FILM/CPK X Used in many Sega Saturn console games. Silicon Graphics Movie X Sierra SOL X .sol files used in Sierra Online games. Sierra VMD X Used in Sierra CD-ROM games. Smacker X Multimedia format used by many games. SMJPEG X X Used in certain Loki game ports. Smush X Multimedia format used in some LucasArts games. Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas. Sony PlayStation STR X Sony Wave64 (W64) X X SoX native format X X SUN AU format X X Text files X THP X Used on the Nintendo GameCube. Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. True Audio X VC-1 test bitstream X X Vivo X WAV X X WavPack X X WebM X X Windows Televison (WTV) X X Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game. Westwood Studios audio X Multimedia format used in Westwood Studios games. Westwood Studios VQA X Multimedia format used in Westwood Studios games. XMV X Microsoft video container used in Xbox games. xWMA X Microsoft audio container used by XAudio 2. eXtended BINary text (XBIN) X YUV4MPEG pipe X X Psygnosis YOP X
This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here.