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Supported File Formats, Codec, Features
- Supported Video codecs
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Name Encoding Decoding Comments 4X Movie X Used in certain computer games. 8088flex TMV X A64 multicolor X Creates video suitable to be played on a commodore 64 (multicolor mode). Amazing Studio PAF Video X American Laser Games MM X Used in games like Mad Dog McCree. AMV Video X X Used in Chinese MP3 players. ANSI/ASCII art X Apple Intermediate Codec X Apple MJPEG-B X Apple ProRes X X Apple QuickDraw X fourcc: qdrw Asus v1 X X fourcc: ASV1 Asus v2 X X fourcc: ASV2 ATI VCR1 X fourcc: VCR1 ATI VCR2 X fourcc: VCR2 Auravision Aura X Auravision Aura 2 X Autodesk Animator Flic video X Autodesk RLE X fourcc: AASC Avid 1:1 10-bit RGB Packer X X fourcc: AVrp AVS (Audio Video Standard) video X Video encoding used by the Creature Shock game. AYUV X X Microsoft uncompressed packed 4:4:4:4 Beam Software VB X Bethesda VID video X Used in some games from Bethesda Softworks. Bink Video X Bitmap Brothers JV video X y41p Brooktree uncompressed 4:1:1 12-bit X X Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. C93 video X Codec used in Cyberia game. CamStudio X fourcc: CSCD CD+G X Video codec for CD+G karaoke disks CDXL X Amiga CD video codec Chinese AVS video E X AVS1-P2, JiZhun profile, encoding through external library libxavs Delphine Software International CIN video X Codec used in Delphine Software International games. Discworld II BMV Video X Canopus Lossless Codec X Cinepak X Cirrus Logic AccuPak X X fourcc: CLJR CPiA Video Format X Creative YUV (CYUV) X DFA X Codec used in Chronomaster game. Dirac E X supported through external library libschroedinger Deluxe Paint Animation X DNxHD X X aka SMPTE VC3 Duck TrueMotion 1.0 X fourcc: DUCK Duck TrueMotion 2.0 X fourcc: TM20 DV (Digital Video) X X Dxtory capture format X Feeble Files/ScummVM DXA X Codec originally used in Feeble Files game. Electronic Arts CMV video X Used in NHL 95 game. Electronic Arts Madcow video X Electronic Arts TGV video X Electronic Arts TGQ video X Electronic Arts TQI video X Escape 124 X Escape 130 X FFmpeg video codec #1 X X lossless codec (fourcc: FFV1) Flash Screen Video v1 X X fourcc: FSV1 Flash Screen Video v2 X X Flash Video (FLV) X X Sorenson H.263 used in Flash Forward Uncompressed X Fraps X Go2Webinar X fourcc: G2M4 H.261 X X H.263 / H.263-1996 X X H.263+ / H.263-1998 / H.263 version 2 X X H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 E X encoding supported through external library libx264 HEVC X HNM version 4 X HuffYUV X X HuffYUV FFmpeg variant X X IBM Ultimotion X fourcc: ULTI id Cinematic video X Used in Quake II. id RoQ video X X Used in Quake III, Jedi Knight 2, other computer games. IFF ILBM X IFF interleaved bitmap IFF ByteRun1 X IFF run length encoded bitmap Intel H.263 X Intel Indeo 2 X Intel Indeo 3 X Intel Indeo 4 X Intel Indeo 5 X Interplay C93 X Used in the game Cyberia from Interplay. Interplay MVE video X Used in Interplay .MVE files. J2K X X Karl Morton’s video codec X Codec used in Worms games. Kega Game Video (KGV1) X Kega emulator screen capture codec. Lagarith X LCL (LossLess Codec Library) MSZH X LCL (LossLess Codec Library) ZLIB E E LOCO X LucasArts Smush X Used in LucasArts games. lossless MJPEG X X Microsoft ATC Screen X Also known as Microsoft Screen 3. Microsoft Expression Encoder Screen X Also known as Microsoft Titanium Screen 2. Microsoft RLE X Microsoft Screen 1 X Also known as Windows Media Video V7 Screen. Microsoft Screen 2 X Also known as Windows Media Video V9 Screen. Microsoft Video 1 X Mimic X Used in MSN Messenger Webcam streams. Miro VideoXL X fourcc: VIXL MJPEG (Motion JPEG) X X Mobotix MxPEG video X Motion Pixels video X MPEG-1 video X X MPEG-2 video X X MPEG-4 part 2 X X libxvidcore can be used alternatively for encoding. MPEG-4 part 2 Microsoft variant version 1 X MPEG-4 part 2 Microsoft variant version 2 X X MPEG-4 part 2 Microsoft variant version 3 X X Nintendo Gamecube THP video X NuppelVideo/RTjpeg X Video encoding used in NuppelVideo files. On2 VP3 X still experimental On2 VP5 X fourcc: VP50 On2 VP6 X fourcc: VP60,VP61,VP62 VP8 E X fourcc: VP80, encoding supported through external library libvpx VP9 E X encoding supported through external library libvpx Pinnacle TARGA CineWave YUV16 X fourcc: Y216 Prores X fourcc: apch,apcn,apcs,apco Q-team QPEG X fourccs: QPEG, Q1.0, Q1.1 QuickTime 8BPS video X QuickTime Animation (RLE) video X X fourcc: ’rle ’ QuickTime Graphics (SMC) X fourcc: ’smc ’ QuickTime video (RPZA) X fourcc: rpza R10K AJA Kona 10-bit RGB Codec X X R210 Quicktime Uncompressed RGB 10-bit X X Raw Video X X RealVideo 1.0 X X RealVideo 2.0 X X RealVideo 3.0 X still far from ideal RealVideo 4.0 X Renderware TXD (TeXture Dictionary) X Texture dictionaries used by the Renderware Engine. RL2 video X used in some games by Entertainment Software Partners SGI RLE 8-bit X Sierra VMD video X Used in Sierra VMD files. Silicon Graphics Motion Video Compressor 1 (MVC1) X Silicon Graphics Motion Video Compressor 2 (MVC2) X Smacker video X Video encoding used in Smacker. SMPTE VC-1 X Snow X X experimental wavelet codec (fourcc: SNOW) Sony PlayStation MDEC (Motion DECoder) X Sorenson Vector Quantizer 1 X X fourcc: SVQ1 Sorenson Vector Quantizer 3 X fourcc: SVQ3 Sunplus JPEG (SP5X) X fourcc: SP5X TechSmith Screen Capture Codec X fourcc: TSCC TechSmith Screen Capture Codec 2 X fourcc: TSC2 Theora E X encoding supported through external library libtheora Tiertex Limited SEQ video X Codec used in DOS CD-ROM FlashBack game. Ut Video X X v210 QuickTime uncompressed 4:2:2 10-bit X X v308 QuickTime uncompressed 4:4:4 X X v408 QuickTime uncompressed 4:4:4:4 X X v410 QuickTime uncompressed 4:4:4 10-bit X X VBLE Lossless Codec X VMware Screen Codec / VMware Video X Codec used in videos captured by VMware. Westwood Studios VQA (Vector Quantized Animation) video X Windows Media Image X Windows Media Video 7 X X Windows Media Video 8 X X Windows Media Video 9 X not completely working Wing Commander III / Xan X Used in Wing Commander III .MVE files. Wing Commander IV / Xan X Used in Wing Commander IV. Winnov WNV1 X WMV7 X X YAMAHA SMAF X X Psygnosis YOP Video X yuv4 X X libquicktime uncompressed packed 4:2:0 ZeroCodec Lossless Video X ZLIB X X part of LCL, encoder experimental Zip Motion Blocks Video X X Encoder works only in PAL8.
- Supported Audio codecs
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Name Encoding Decoding Comments 8SVX exponential X 8SVX fibonacci X AAC+ E X encoding supported through external library libaacplus AAC E X encoding supported through external library libfaac and libvo-aacenc AC-3 IX X ADPCM 4X Movie X ADPCM CDROM XA X ADPCM Creative Technology X 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2 ADPCM Electronic Arts X Used in various EA titles. ADPCM Electronic Arts Maxis CDROM XS X Used in Sim City 3000. ADPCM Electronic Arts R1 X ADPCM Electronic Arts R2 X ADPCM Electronic Arts R3 X ADPCM Electronic Arts XAS X ADPCM G.722 X X ADPCM G.726 X X ADPCM IMA AMV X Used in AMV files ADPCM IMA Electronic Arts EACS X ADPCM IMA Electronic Arts SEAD X ADPCM IMA Funcom X ADPCM IMA QuickTime X X ADPCM IMA Loki SDL MJPEG X ADPCM IMA WAV X X ADPCM IMA Westwood X ADPCM ISS IMA X Used in FunCom games. ADPCM IMA Dialogic X ADPCM IMA Duck DK3 X Used in some Sega Saturn console games. ADPCM IMA Duck DK4 X Used in some Sega Saturn console games. ADPCM IMA Radical X ADPCM Microsoft X X ADPCM MS IMA X X ADPCM Nintendo Gamecube AFC X ADPCM Nintendo Gamecube DTK X ADPCM Nintendo Gamecube THP X ADPCM QT IMA X X ADPCM SEGA CRI ADX X X Used in Sega Dreamcast games. ADPCM Shockwave Flash X X ADPCM Sound Blaster Pro 2-bit X ADPCM Sound Blaster Pro 2.6-bit X ADPCM Sound Blaster Pro 4-bit X ADPCM Westwood Studios IMA X Used in Westwood Studios games like Command and Conquer. ADPCM Yamaha X X AMR-NB E X encoding supported through external library libopencore-amrnb AMR-WB E X encoding supported through external library libvo-amrwbenc Amazing Studio PAF Audio X Apple lossless audio X X QuickTime fourcc ’alac’ ATRAC1 X ATRAC3 X ATRAC3+ X Bink Audio X Used in Bink and Smacker files in many games. CELT E decoding supported through external library libcelt Delphine Software International CIN audio X Codec used in Delphine Software International games. Discworld II BMV Audio X COOK X All versions except 5.1 are supported. DCA (DTS Coherent Acoustics) X X DPCM id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. DPCM Interplay X Used in various Interplay computer games. DPCM Sierra Online X Used in Sierra Online game audio files. DPCM Sol X DPCM Xan X Used in Origin’s Wing Commander IV AVI files. DSP Group TrueSpeech X DV audio X Enhanced AC-3 X X EVRC (Enhanced Variable Rate Codec) X FLAC (Free Lossless Audio Codec) X IX G.723.1 X X G.729 X GSM E X encoding supported through external library libgsm GSM Microsoft variant E X encoding supported through external library libgsm IAC (Indeo Audio Coder) X iLBC (Internet Low Bitrate Codec) E E encoding and decoding supported through external library libilbc IMC (Intel Music Coder) X MACE (Macintosh Audio Compression/Expansion) 3:1 X MACE (Macintosh Audio Compression/Expansion) 6:1 X MLP (Meridian Lossless Packing) X Used in DVD-Audio discs. Monkey’s Audio X MP1 (MPEG audio layer 1) IX MP2 (MPEG audio layer 2) IX IX libtwolame can be used alternatively for encoding. MP3 (MPEG audio layer 3) E IX encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported MPEG-4 Audio Lossless Coding (ALS) X Musepack SV7 X Musepack SV8 X Nellymoser Asao X X Opus E E supported through external library libopus PCM A-law X X PCM mu-law X X PCM signed 8-bit planar X X PCM signed 16-bit big-endian planar X X PCM signed 16-bit little-endian planar X X PCM signed 24-bit little-endian planar X X PCM signed 32-bit little-endian planar X X PCM 32-bit floating point big-endian X X PCM 32-bit floating point little-endian X X PCM 64-bit floating point big-endian X X PCM 64-bit floating point little-endian X X PCM D-Cinema audio signed 24-bit X X PCM signed 8-bit X X PCM signed 16-bit big-endian X X PCM signed 16-bit little-endian X X PCM signed 24-bit big-endian X X PCM signed 24-bit little-endian X X PCM signed 32-bit big-endian X X PCM signed 32-bit little-endian X X PCM signed 16/20/24-bit big-endian in MPEG-TS X PCM unsigned 8-bit X X PCM unsigned 16-bit big-endian X X PCM unsigned 16-bit little-endian X X PCM unsigned 24-bit big-endian X X PCM unsigned 24-bit little-endian X X PCM unsigned 32-bit big-endian X X PCM unsigned 32-bit little-endian X X PCM Zork X QCELP / PureVoice X QDesign Music Codec 2 X There are still some distortions. RealAudio 1.0 (14.4K) X X Real 14400 bit/s codec RealAudio 2.0 (28.8K) X Real 28800 bit/s codec RealAudio 3.0 (dnet) IX X Real low bitrate AC-3 codec RealAudio Lossless X RealAudio SIPR / ACELP.NET X Shorten X Sierra VMD audio X Used in Sierra VMD files. Smacker audio X SMPTE 302M AES3 audio X X Sonic X X experimental codec Sonic lossless X X experimental codec Speex E E supported through external library libspeex TAK (Tom’s lossless Audio Kompressor) X True Audio (TTA) X X TrueHD X Used in HD-DVD and Blu-Ray discs. TwinVQ (VQF flavor) X VIMA X Used in LucasArts SMUSH animations. Vorbis E X A native but very primitive encoder exists. Voxware MetaSound X WavPack X X Westwood Audio (SND1) X Windows Media Audio 1 X X Windows Media Audio 2 X X Windows Media Audio Lossless X Windows Media Audio Pro X Windows Media Audio Voice X
- Supported Subtitles formats
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Name Muxing Demuxing Encoding Decoding 3GPP Timed Text X X AQTitle X X DVB X X X X DVB teletext X E DVD X X X X JACOsub X X X MicroDVD X X X MPL2 X X MPsub (MPlayer) X X PGS X PJS (Phoenix) X X RealText X X SAMI X X SSA/ASS X X X X SubRip (SRT) X X X X SubViewer v1 X X SubViewer X X TED Talks captions X X VobSub (IDX+SUB) X X VPlayer X X WebVTT X X X XSUB X X
- Supported Image formats
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Name Encoding Decoding Comments 4xm X 4X Technologies format, used in some games. 8088flex TMV X ACT Voice X contains G.729 audio Adobe Filmstrip X X Audio IFF (AIFF) X X American Laser Games MM X Multimedia format used in games like Mad Dog McCree. 3GPP AMR X X Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness. Apple HTTP Live Streaming X Artworx Data Format X ADP X Audio format used on the Nintendo Gamecube. AFC X Audio format used on the Nintendo Gamecube. ASF X X AST X X Audio format used on the Nintendo Wii. AVI X X AviSynth X AVR X Audio format used on Mac. AVS X Multimedia format used by the Creature Shock game. Beam Software SIFF X Audio and video format used in some games by Beam Software. Bethesda Softworks VID X Used in some games from Bethesda Softworks. Binary text X Bink X Multimedia format used by many games. Bitmap Brothers JV X Used in Z and Z95 games. Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. BRSTM X Audio format used on the Nintendo Wii. BWF X X CRI ADX X X Audio-only format used in console video games. Discworld II BMV X Interplay C93 X Used in the game Cyberia from Interplay. Delphine Software International CIN X Multimedia format used by Delphine Software games. CD+G X Video format used by CD+G karaoke disks Commodore CDXL X Amiga CD video format Core Audio Format X X Apple Core Audio Format CRC testing format X Creative Voice X X Created for the Sound Blaster Pro. CRYO APC X Audio format used in some games by CRYO Interactive Entertainment. D-Cinema audio X X Deluxe Paint Animation X DFA X This format is used in Chronomaster game DV video X X DXA X This format is used in the non-Windows version of the Feeble Filesgame and different game cutscenes repacked for use with ScummVM. Electronic Arts cdata X Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2. Ensoniq Paris Audio File X FFM (FFserver live feed) X X Flash (SWF) X X Flash 9 (AVM2) X X Only embedded audio is decoded. FLI/FLC/FLX animation X .fli/.flc files Flash Video (FLV) X X Macromedia Flash video files framecrc testing format X FunCom ISS X Audio format used in various games from FunCom like The Longest Journey. G.723.1 X X G.729 BIT X X G.729 raw X GIF Animation X X GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valleyplayout servers. HNM X Only version 4 supported, used in some games from Cryo Interactive iCEDraw File X ICO X X Microsoft Windows ICO id Quake II CIN video X id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. IEC61937 encapsulation X X IFF X Interchange File Format iLBC X X Interplay MVE X Format used in various Interplay computer games. IV8 X A format generated by IndigoVision 8000 video server. IVF (On2) X X A format used by libvpx IRCAM X X LATM X X LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards LOAS X contains LATM multiplexed AAC audio LVF X LXF X VR native stream format, used by Leitch/Harris’ video servers. Matroska X X Matroska audio X FFmpeg metadata X X Metadata in text format. MAXIS XA X Used in Sim City 3000; file extension .xa. MD Studio X Metal Gear Solid: The Twin Snakes X Megalux Frame X Used by Megalux Ultimate Paint Mobotix .mxg X Monkey’s Audio X Motion Pixels MVI X MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported MP2 X X MP3 X X MPEG-1 System X X muxed audio and video, VCD format supported MPEG-PS (program stream) X X also known as VOB
file, SVCD and DVD format supportedMPEG-TS (transport stream) X X also known as DVB Transport Stream MPEG-4 X X MPEG-4 is a variant of QuickTime. MIME multipart JPEG X MSN TCP webcam X Used by MSN Messenger webcam streams. MTV X Musepack X Musepack SV8 X Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry. Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping. NC camera feed X NC (AVIP NC4600) camera streams NIST SPeech HEader REsources X NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ. Nullsoft Streaming Video X NuppelVideo X NUT X X NUT Open Container Format Ogg X X Playstation Portable PMP X Portable Voice Format X TechnoTrend PVA X Used by TechnoTrend DVB PCI boards. QCP X raw ADTS (AAC) X X raw AC-3 X X raw Chinese AVS video X X raw CRI ADX X X raw Dirac X X raw DNxHD X X raw DTS X X raw DTS-HD X raw E-AC-3 X X raw FLAC X X raw GSM X raw H.261 X X raw H.263 X X raw H.264 X X raw HEVC X raw Ingenient MJPEG X raw MJPEG X X raw MLP X raw MPEG X raw MPEG-1 X raw MPEG-2 X raw MPEG-4 X X raw NULL X raw video X X raw id RoQ X raw Shorten X raw TAK X raw TrueHD X X raw VC-1 X X raw PCM A-law X X raw PCM mu-law X X raw PCM signed 8 bit X X raw PCM signed 16 bit big-endian X X raw PCM signed 16 bit little-endian X X raw PCM signed 24 bit big-endian X X raw PCM signed 24 bit little-endian X X raw PCM signed 32 bit big-endian X X raw PCM signed 32 bit little-endian X X raw PCM unsigned 8 bit X X raw PCM unsigned 16 bit big-endian X X raw PCM unsigned 16 bit little-endian X X raw PCM unsigned 24 bit big-endian X X raw PCM unsigned 24 bit little-endian X X raw PCM unsigned 32 bit big-endian X X raw PCM unsigned 32 bit little-endian X X raw PCM floating-point 32 bit big-endian X X raw PCM floating-point 32 bit little-endian X X raw PCM floating-point 64 bit big-endian X X raw PCM floating-point 64 bit little-endian X X RDT X REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. RealMedia X X Redirector X RedSpark X Renderware TeXture Dictionary X RL2 X Audio and video format used in some games by Entertainment Software Partners. RPL/ARMovie X Lego Mindstorms RSO X X RSD X RTMP X X Output is performed by publishing stream to RTMP server RTP X X RTSP X X SAP X X SBG X SDP X Sega FILM/CPK X Used in many Sega Saturn console games. Silicon Graphics Movie X Sierra SOL X .sol files used in Sierra Online games. Sierra VMD X Used in Sierra CD-ROM games. Smacker X Multimedia format used by many games. SMJPEG X X Used in certain Loki game ports. Smush X Multimedia format used in some LucasArts games. Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas. Sony PlayStation STR X Sony Wave64 (W64) X X SoX native format X X SUN AU format X X Text files X THP X Used on the Nintendo GameCube. Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. True Audio X VC-1 test bitstream X X Vivo X WAV X X WavPack X X WebM X X Windows Televison (WTV) X X Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game. Westwood Studios audio X Multimedia format used in Westwood Studios games. Westwood Studios VQA X Multimedia format used in Westwood Studios games. XMV X Microsoft video container used in Xbox games. xWMA X Microsoft audio container used by XAudio 2. eXtended BINary text (XBIN) X YUV4MPEG pipe X X Psygnosis YOP X
- Supported File formats
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Name Encoding Decoding Comments 4xm X 4X Technologies format, used in some games. 8088flex TMV X ACT Voice X contains G.729 audio Adobe Filmstrip X X Audio IFF (AIFF) X X American Laser Games MM X Multimedia format used in games like Mad Dog McCree. 3GPP AMR X X Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness. Apple HTTP Live Streaming X Artworx Data Format X ADP X Audio format used on the Nintendo Gamecube. AFC X Audio format used on the Nintendo Gamecube. ASF X X AST X X Audio format used on the Nintendo Wii. AVI X X AviSynth X AVR X Audio format used on Mac. AVS X Multimedia format used by the Creature Shock game. Beam Software SIFF X Audio and video format used in some games by Beam Software. Bethesda Softworks VID X Used in some games from Bethesda Softworks. Binary text X Bink X Multimedia format used by many games. Bitmap Brothers JV X Used in Z and Z95 games. Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels. BRSTM X Audio format used on the Nintendo Wii. BWF X X CRI ADX X X Audio-only format used in console video games. Discworld II BMV X Interplay C93 X Used in the game Cyberia from Interplay. Delphine Software International CIN X Multimedia format used by Delphine Software games. CD+G X Video format used by CD+G karaoke disks Commodore CDXL X Amiga CD video format Core Audio Format X X Apple Core Audio Format CRC testing format X Creative Voice X X Created for the Sound Blaster Pro. CRYO APC X Audio format used in some games by CRYO Interactive Entertainment. D-Cinema audio X X Deluxe Paint Animation X DFA X This format is used in Chronomaster game DV video X X DXA X This format is used in the non-Windows version of the Feeble Filesgame and different game cutscenes repacked for use with ScummVM. Electronic Arts cdata X Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2. Ensoniq Paris Audio File X FFM (FFserver live feed) X X Flash (SWF) X X Flash 9 (AVM2) X X Only embedded audio is decoded. FLI/FLC/FLX animation X .fli/.flc files Flash Video (FLV) X X Macromedia Flash video files framecrc testing format X FunCom ISS X Audio format used in various games from FunCom like The Longest Journey. G.723.1 X X G.729 BIT X X G.729 raw X GIF Animation X X GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valleyplayout servers. HNM X Only version 4 supported, used in some games from Cryo Interactive iCEDraw File X ICO X X Microsoft Windows ICO id Quake II CIN video X id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games. IEC61937 encapsulation X X IFF X Interchange File Format iLBC X X Interplay MVE X Format used in various Interplay computer games. IV8 X A format generated by IndigoVision 8000 video server. IVF (On2) X X A format used by libvpx IRCAM X X LATM X X LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards LOAS X contains LATM multiplexed AAC audio LVF X LXF X VR native stream format, used by Leitch/Harris’ video servers. Matroska X X Matroska audio X FFmpeg metadata X X Metadata in text format. MAXIS XA X Used in Sim City 3000; file extension .xa. MD Studio X Metal Gear Solid: The Twin Snakes X Megalux Frame X Used by Megalux Ultimate Paint Mobotix .mxg X Monkey’s Audio X Motion Pixels MVI X MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported MP2 X X MP3 X X MPEG-1 System X X muxed audio and video, VCD format supported MPEG-PS (program stream) X X also known as VOB
file, SVCD and DVD format supportedMPEG-TS (transport stream) X X also known as DVB Transport Stream MPEG-4 X X MPEG-4 is a variant of QuickTime. MIME multipart JPEG X MSN TCP webcam X Used by MSN Messenger webcam streams. MTV X Musepack X Musepack SV8 X Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry. Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping. NC camera feed X NC (AVIP NC4600) camera streams NIST SPeech HEader REsources X NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ. Nullsoft Streaming Video X NuppelVideo X NUT X X NUT Open Container Format Ogg X X Playstation Portable PMP X Portable Voice Format X TechnoTrend PVA X Used by TechnoTrend DVB PCI boards. QCP X raw ADTS (AAC) X X raw AC-3 X X raw Chinese AVS video X X raw CRI ADX X X raw Dirac X X raw DNxHD X X raw DTS X X raw DTS-HD X raw E-AC-3 X X raw FLAC X X raw GSM X raw H.261 X X raw H.263 X X raw H.264 X X raw HEVC X raw Ingenient MJPEG X raw MJPEG X X raw MLP X raw MPEG X raw MPEG-1 X raw MPEG-2 X raw MPEG-4 X X raw NULL X raw video X X raw id RoQ X raw Shorten X raw TAK X raw TrueHD X X raw VC-1 X X raw PCM A-law X X raw PCM mu-law X X raw PCM signed 8 bit X X raw PCM signed 16 bit big-endian X X raw PCM signed 16 bit little-endian X X raw PCM signed 24 bit big-endian X X raw PCM signed 24 bit little-endian X X raw PCM signed 32 bit big-endian X X raw PCM signed 32 bit little-endian X X raw PCM unsigned 8 bit X X raw PCM unsigned 16 bit big-endian X X raw PCM unsigned 16 bit little-endian X X raw PCM unsigned 24 bit big-endian X X raw PCM unsigned 24 bit little-endian X X raw PCM unsigned 32 bit big-endian X X raw PCM unsigned 32 bit little-endian X X raw PCM floating-point 32 bit big-endian X X raw PCM floating-point 32 bit little-endian X X raw PCM floating-point 64 bit big-endian X X raw PCM floating-point 64 bit little-endian X X RDT X REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. RealMedia X X Redirector X RedSpark X Renderware TeXture Dictionary X RL2 X Audio and video format used in some games by Entertainment Software Partners. RPL/ARMovie X Lego Mindstorms RSO X X RSD X RTMP X X Output is performed by publishing stream to RTMP server RTP X X RTSP X X SAP X X SBG X SDP X Sega FILM/CPK X Used in many Sega Saturn console games. Silicon Graphics Movie X Sierra SOL X .sol files used in Sierra Online games. Sierra VMD X Used in Sierra CD-ROM games. Smacker X Multimedia format used by many games. SMJPEG X X Used in certain Loki game ports. Smush X Multimedia format used in some LucasArts games. Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas. Sony PlayStation STR X Sony Wave64 (W64) X X SoX native format X X SUN AU format X X Text files X THP X Used on the Nintendo GameCube. Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. True Audio X VC-1 test bitstream X X Vivo X WAV X X WavPack X X WebM X X Windows Televison (WTV) X X Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game. Westwood Studios audio X Multimedia format used in Westwood Studios games. Westwood Studios VQA X Multimedia format used in Westwood Studios games. XMV X Microsoft video container used in Xbox games. xWMA X Microsoft audio container used by XAudio 2. eXtended BINary text (XBIN) X YUV4MPEG pipe X X Psygnosis YOP X
This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here.