Audio Converter Pro

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Audio Converter Pro is a power full converter.

You can convert any kind of format with Audio Converter Pro (mp3, wma, flac, ogg, …).

Available in the Mac App Store.

Download_on_the_Mac_App_Store_Badge_US-UK_165x40_0824

 
 

Here under the list of all available presets :

Audio-Converter-Pro-preset

 

Supported File Formats, Codec, Features

 

Supported Video codecs
Name Encoding Decoding Comments
4X Movie X Used in certain computer games.
8088flex TMV X
A64 multicolor X Creates video suitable to be played on a commodore 64 (multicolor mode).
Amazing Studio PAF Video X
American Laser Games MM X Used in games like Mad Dog McCree.
AMV Video X X Used in Chinese MP3 players.
ANSI/ASCII art X
Apple Intermediate Codec X
Apple MJPEG-B X
Apple ProRes X X
Apple QuickDraw X fourcc: qdrw
Asus v1 X X fourcc: ASV1
Asus v2 X X fourcc: ASV2
ATI VCR1 X fourcc: VCR1
ATI VCR2 X fourcc: VCR2
Auravision Aura X
Auravision Aura 2 X
Autodesk Animator Flic video X
Autodesk RLE X fourcc: AASC
Avid 1:1 10-bit RGB Packer X X fourcc: AVrp
AVS (Audio Video Standard) video X Video encoding used by the Creature Shock game.
AYUV X X Microsoft uncompressed packed 4:4:4:4
Beam Software VB X
Bethesda VID video X Used in some games from Bethesda Softworks.
Bink Video X
Bitmap Brothers JV video X
y41p Brooktree uncompressed 4:1:1 12-bit X X
Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels.
C93 video X Codec used in Cyberia game.
CamStudio X fourcc: CSCD
CD+G X Video codec for CD+G karaoke disks
CDXL X Amiga CD video codec
Chinese AVS video E X AVS1-P2, JiZhun profile, encoding through external library libxavs
Delphine Software International CIN video X Codec used in Delphine Software International games.
Discworld II BMV Video X
Canopus Lossless Codec X
Cinepak X
Cirrus Logic AccuPak X X fourcc: CLJR
CPiA Video Format X
Creative YUV (CYUV) X
DFA X Codec used in Chronomaster game.
Dirac E X supported through external library libschroedinger
Deluxe Paint Animation X
DNxHD X X aka SMPTE VC3
Duck TrueMotion 1.0 X fourcc: DUCK
Duck TrueMotion 2.0 X fourcc: TM20
DV (Digital Video) X X
Dxtory capture format X
Feeble Files/ScummVM DXA X Codec originally used in Feeble Files game.
Electronic Arts CMV video X Used in NHL 95 game.
Electronic Arts Madcow video X
Electronic Arts TGV video X
Electronic Arts TGQ video X
Electronic Arts TQI video X
Escape 124 X
Escape 130 X
FFmpeg video codec #1 X X lossless codec (fourcc: FFV1)
Flash Screen Video v1 X X fourcc: FSV1
Flash Screen Video v2 X X
Flash Video (FLV) X X Sorenson H.263 used in Flash
Forward Uncompressed X
Fraps X
Go2Webinar X fourcc: G2M4
H.261 X X
H.263 / H.263-1996 X X
H.263+ / H.263-1998 / H.263 version 2 X X
H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 E X encoding supported through external library libx264
HEVC X
HNM version 4 X
HuffYUV X X
HuffYUV FFmpeg variant X X
IBM Ultimotion X fourcc: ULTI
id Cinematic video X Used in Quake II.
id RoQ video X X Used in Quake III, Jedi Knight 2, other computer games.
IFF ILBM X IFF interleaved bitmap
IFF ByteRun1 X IFF run length encoded bitmap
Intel H.263 X
Intel Indeo 2 X
Intel Indeo 3 X
Intel Indeo 4 X
Intel Indeo 5 X
Interplay C93 X Used in the game Cyberia from Interplay.
Interplay MVE video X Used in Interplay .MVE files.
J2K X X
Karl Morton’s video codec X Codec used in Worms games.
Kega Game Video (KGV1) X Kega emulator screen capture codec.
Lagarith X
LCL (LossLess Codec Library) MSZH X
LCL (LossLess Codec Library) ZLIB E E
LOCO X
LucasArts Smush X Used in LucasArts games.
lossless MJPEG X X
Microsoft ATC Screen X Also known as Microsoft Screen 3.
Microsoft Expression Encoder Screen X Also known as Microsoft Titanium Screen 2.
Microsoft RLE X
Microsoft Screen 1 X Also known as Windows Media Video V7 Screen.
Microsoft Screen 2 X Also known as Windows Media Video V9 Screen.
Microsoft Video 1 X
Mimic X Used in MSN Messenger Webcam streams.
Miro VideoXL X fourcc: VIXL
MJPEG (Motion JPEG) X X
Mobotix MxPEG video X
Motion Pixels video X
MPEG-1 video X X
MPEG-2 video X X
MPEG-4 part 2 X X libxvidcore can be used alternatively for encoding.
MPEG-4 part 2 Microsoft variant version 1 X
MPEG-4 part 2 Microsoft variant version 2 X X
MPEG-4 part 2 Microsoft variant version 3 X X
Nintendo Gamecube THP video X
NuppelVideo/RTjpeg X Video encoding used in NuppelVideo files.
On2 VP3 X still experimental
On2 VP5 X fourcc: VP50
On2 VP6 X fourcc: VP60,VP61,VP62
VP8 E X fourcc: VP80, encoding supported through external library libvpx
VP9 E X encoding supported through external library libvpx
Pinnacle TARGA CineWave YUV16 X fourcc: Y216
Prores X fourcc: apch,apcn,apcs,apco
Q-team QPEG X fourccs: QPEG, Q1.0, Q1.1
QuickTime 8BPS video X
QuickTime Animation (RLE) video X X fourcc: ’rle ’
QuickTime Graphics (SMC) X fourcc: ’smc ’
QuickTime video (RPZA) X fourcc: rpza
R10K AJA Kona 10-bit RGB Codec X X
R210 Quicktime Uncompressed RGB 10-bit X X
Raw Video X X
RealVideo 1.0 X X
RealVideo 2.0 X X
RealVideo 3.0 X still far from ideal
RealVideo 4.0 X
Renderware TXD (TeXture Dictionary) X Texture dictionaries used by the Renderware Engine.
RL2 video X used in some games by Entertainment Software Partners
SGI RLE 8-bit X
Sierra VMD video X Used in Sierra VMD files.
Silicon Graphics Motion Video Compressor 1 (MVC1) X
Silicon Graphics Motion Video Compressor 2 (MVC2) X
Smacker video X Video encoding used in Smacker.
SMPTE VC-1 X
Snow X X experimental wavelet codec (fourcc: SNOW)
Sony PlayStation MDEC (Motion DECoder) X
Sorenson Vector Quantizer 1 X X fourcc: SVQ1
Sorenson Vector Quantizer 3 X fourcc: SVQ3
Sunplus JPEG (SP5X) X fourcc: SP5X
TechSmith Screen Capture Codec X fourcc: TSCC
TechSmith Screen Capture Codec 2 X fourcc: TSC2
Theora E X encoding supported through external library libtheora
Tiertex Limited SEQ video X Codec used in DOS CD-ROM FlashBack game.
Ut Video X X
v210 QuickTime uncompressed 4:2:2 10-bit X X
v308 QuickTime uncompressed 4:4:4 X X
v408 QuickTime uncompressed 4:4:4:4 X X
v410 QuickTime uncompressed 4:4:4 10-bit X X
VBLE Lossless Codec X
VMware Screen Codec / VMware Video X Codec used in videos captured by VMware.
Westwood Studios VQA (Vector Quantized Animation) video X
Windows Media Image X
Windows Media Video 7 X X
Windows Media Video 8 X X
Windows Media Video 9 X not completely working
Wing Commander III / Xan X Used in Wing Commander III .MVE files.
Wing Commander IV / Xan X Used in Wing Commander IV.
Winnov WNV1 X
WMV7 X X
YAMAHA SMAF X X
Psygnosis YOP Video X
yuv4 X X libquicktime uncompressed packed 4:2:0
ZeroCodec Lossless Video X
ZLIB X X part of LCL, encoder experimental
Zip Motion Blocks Video X X Encoder works only in PAL8.
Supported Audio codecs
Name Encoding Decoding Comments
8SVX exponential X
8SVX fibonacci X
AAC+ E X encoding supported through external library libaacplus
AAC E X encoding supported through external library libfaac and libvo-aacenc
AC-3 IX X
ADPCM 4X Movie X
ADPCM CDROM XA X
ADPCM Creative Technology X 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2
ADPCM Electronic Arts X Used in various EA titles.
ADPCM Electronic Arts Maxis CDROM XS X Used in Sim City 3000.
ADPCM Electronic Arts R1 X
ADPCM Electronic Arts R2 X
ADPCM Electronic Arts R3 X
ADPCM Electronic Arts XAS X
ADPCM G.722 X X
ADPCM G.726 X X
ADPCM IMA AMV X Used in AMV files
ADPCM IMA Electronic Arts EACS X
ADPCM IMA Electronic Arts SEAD X
ADPCM IMA Funcom X
ADPCM IMA QuickTime X X
ADPCM IMA Loki SDL MJPEG X
ADPCM IMA WAV X X
ADPCM IMA Westwood X
ADPCM ISS IMA X Used in FunCom games.
ADPCM IMA Dialogic X
ADPCM IMA Duck DK3 X Used in some Sega Saturn console games.
ADPCM IMA Duck DK4 X Used in some Sega Saturn console games.
ADPCM IMA Radical X
ADPCM Microsoft X X
ADPCM MS IMA X X
ADPCM Nintendo Gamecube AFC X
ADPCM Nintendo Gamecube DTK X
ADPCM Nintendo Gamecube THP X
ADPCM QT IMA X X
ADPCM SEGA CRI ADX X X Used in Sega Dreamcast games.
ADPCM Shockwave Flash X X
ADPCM Sound Blaster Pro 2-bit X
ADPCM Sound Blaster Pro 2.6-bit X
ADPCM Sound Blaster Pro 4-bit X
ADPCM Westwood Studios IMA X Used in Westwood Studios games like Command and Conquer.
ADPCM Yamaha X X
AMR-NB E X encoding supported through external library libopencore-amrnb
AMR-WB E X encoding supported through external library libvo-amrwbenc
Amazing Studio PAF Audio X
Apple lossless audio X X QuickTime fourcc ’alac’
ATRAC1 X
ATRAC3 X
ATRAC3+ X
Bink Audio X Used in Bink and Smacker files in many games.
CELT E decoding supported through external library libcelt
Delphine Software International CIN audio X Codec used in Delphine Software International games.
Discworld II BMV Audio X
COOK X All versions except 5.1 are supported.
DCA (DTS Coherent Acoustics) X X
DPCM id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games.
DPCM Interplay X Used in various Interplay computer games.
DPCM Sierra Online X Used in Sierra Online game audio files.
DPCM Sol X
DPCM Xan X Used in Origin’s Wing Commander IV AVI files.
DSP Group TrueSpeech X
DV audio X
Enhanced AC-3 X X
EVRC (Enhanced Variable Rate Codec) X
FLAC (Free Lossless Audio Codec) X IX
G.723.1 X X
G.729 X
GSM E X encoding supported through external library libgsm
GSM Microsoft variant E X encoding supported through external library libgsm
IAC (Indeo Audio Coder) X
iLBC (Internet Low Bitrate Codec) E E encoding and decoding supported through external library libilbc
IMC (Intel Music Coder) X
MACE (Macintosh Audio Compression/Expansion) 3:1 X
MACE (Macintosh Audio Compression/Expansion) 6:1 X
MLP (Meridian Lossless Packing) X Used in DVD-Audio discs.
Monkey’s Audio X
MP1 (MPEG audio layer 1) IX
MP2 (MPEG audio layer 2) IX IX libtwolame can be used alternatively for encoding.
MP3 (MPEG audio layer 3) E IX encoding supported through external library LAME, ADU MP3 and MP3onMP4 also supported
MPEG-4 Audio Lossless Coding (ALS) X
Musepack SV7 X
Musepack SV8 X
Nellymoser Asao X X
Opus E E supported through external library libopus
PCM A-law X X
PCM mu-law X X
PCM signed 8-bit planar X X
PCM signed 16-bit big-endian planar X X
PCM signed 16-bit little-endian planar X X
PCM signed 24-bit little-endian planar X X
PCM signed 32-bit little-endian planar X X
PCM 32-bit floating point big-endian X X
PCM 32-bit floating point little-endian X X
PCM 64-bit floating point big-endian X X
PCM 64-bit floating point little-endian X X
PCM D-Cinema audio signed 24-bit X X
PCM signed 8-bit X X
PCM signed 16-bit big-endian X X
PCM signed 16-bit little-endian X X
PCM signed 24-bit big-endian X X
PCM signed 24-bit little-endian X X
PCM signed 32-bit big-endian X X
PCM signed 32-bit little-endian X X
PCM signed 16/20/24-bit big-endian in MPEG-TS X
PCM unsigned 8-bit X X
PCM unsigned 16-bit big-endian X X
PCM unsigned 16-bit little-endian X X
PCM unsigned 24-bit big-endian X X
PCM unsigned 24-bit little-endian X X
PCM unsigned 32-bit big-endian X X
PCM unsigned 32-bit little-endian X X
PCM Zork X
QCELP / PureVoice X
QDesign Music Codec 2 X There are still some distortions.
RealAudio 1.0 (14.4K) X X Real 14400 bit/s codec
RealAudio 2.0 (28.8K) X Real 28800 bit/s codec
RealAudio 3.0 (dnet) IX X Real low bitrate AC-3 codec
RealAudio Lossless X
RealAudio SIPR / ACELP.NET X
Shorten X
Sierra VMD audio X Used in Sierra VMD files.
Smacker audio X
SMPTE 302M AES3 audio X X
Sonic X X experimental codec
Sonic lossless X X experimental codec
Speex E E supported through external library libspeex
TAK (Tom’s lossless Audio Kompressor) X
True Audio (TTA) X X
TrueHD X Used in HD-DVD and Blu-Ray discs.
TwinVQ (VQF flavor) X
VIMA X Used in LucasArts SMUSH animations.
Vorbis E X A native but very primitive encoder exists.
Voxware MetaSound X
WavPack X X
Westwood Audio (SND1) X
Windows Media Audio 1 X X
Windows Media Audio 2 X X
Windows Media Audio Lossless X
Windows Media Audio Pro X
Windows Media Audio Voice X
Supported Subtitles formats
Name Muxing Demuxing Encoding Decoding
3GPP Timed Text X X
AQTitle X X
DVB X X X X
DVB teletext X E
DVD X X X X
JACOsub X X X
MicroDVD X X X
MPL2 X X
MPsub (MPlayer) X X
PGS X
PJS (Phoenix) X X
RealText X X
SAMI X X
SSA/ASS X X X X
SubRip (SRT) X X X X
SubViewer v1 X X
SubViewer X X
TED Talks captions X X
VobSub (IDX+SUB) X X
VPlayer X X
WebVTT X X X
XSUB X X
Supported Image formats
Name Encoding Decoding Comments
4xm X 4X Technologies format, used in some games.
8088flex TMV X
ACT Voice X contains G.729 audio
Adobe Filmstrip X X
Audio IFF (AIFF) X X
American Laser Games MM X Multimedia format used in games like Mad Dog McCree.
3GPP AMR X X
Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness.
Apple HTTP Live Streaming X
Artworx Data Format X
ADP X Audio format used on the Nintendo Gamecube.
AFC X Audio format used on the Nintendo Gamecube.
ASF X X
AST X X Audio format used on the Nintendo Wii.
AVI X X
AviSynth X
AVR X Audio format used on Mac.
AVS X Multimedia format used by the Creature Shock game.
Beam Software SIFF X Audio and video format used in some games by Beam Software.
Bethesda Softworks VID X Used in some games from Bethesda Softworks.
Binary text X
Bink X Multimedia format used by many games.
Bitmap Brothers JV X Used in Z and Z95 games.
Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels.
BRSTM X Audio format used on the Nintendo Wii.
BWF X X
CRI ADX X X Audio-only format used in console video games.
Discworld II BMV X
Interplay C93 X Used in the game Cyberia from Interplay.
Delphine Software International CIN X Multimedia format used by Delphine Software games.
CD+G X Video format used by CD+G karaoke disks
Commodore CDXL X Amiga CD video format
Core Audio Format X X Apple Core Audio Format
CRC testing format X
Creative Voice X X Created for the Sound Blaster Pro.
CRYO APC X Audio format used in some games by CRYO Interactive Entertainment.
D-Cinema audio X X
Deluxe Paint Animation X
DFA X This format is used in Chronomaster game
DV video X X
DXA X This format is used in the non-Windows version of the Feeble Files
game and different game cutscenes repacked for use with ScummVM.
Electronic Arts cdata X
Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2.
Ensoniq Paris Audio File X
FFM (FFserver live feed) X X
Flash (SWF) X X
Flash 9 (AVM2) X X Only embedded audio is decoded.
FLI/FLC/FLX animation X .fli/.flc files
Flash Video (FLV) X X Macromedia Flash video files
framecrc testing format X
FunCom ISS X Audio format used in various games from FunCom like The Longest Journey.
G.723.1 X X
G.729 BIT X X
G.729 raw X
GIF Animation X X
GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.
HNM X Only version 4 supported, used in some games from Cryo Interactive
iCEDraw File X
ICO X X Microsoft Windows ICO
id Quake II CIN video X
id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games.
IEC61937 encapsulation X X
IFF X Interchange File Format
iLBC X X
Interplay MVE X Format used in various Interplay computer games.
IV8 X A format generated by IndigoVision 8000 video server.
IVF (On2) X X A format used by libvpx
IRCAM X X
LATM X X
LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards
LOAS X contains LATM multiplexed AAC audio
LVF X
LXF X VR native stream format, used by Leitch/Harris’ video servers.
Matroska X X
Matroska audio X
FFmpeg metadata X X Metadata in text format.
MAXIS XA X Used in Sim City 3000; file extension .xa.
MD Studio X
Metal Gear Solid: The Twin Snakes X
Megalux Frame X Used by Megalux Ultimate Paint
Mobotix .mxg X
Monkey’s Audio X
Motion Pixels MVI X
MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported
MP2 X X
MP3 X X
MPEG-1 System X X muxed audio and video, VCD format supported
MPEG-PS (program stream) X X also known as VOB file, SVCD and DVD format supported
MPEG-TS (transport stream) X X also known as DVB Transport Stream
MPEG-4 X X MPEG-4 is a variant of QuickTime.
MIME multipart JPEG X
MSN TCP webcam X Used by MSN Messenger webcam streams.
MTV X
Musepack X
Musepack SV8 X
Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry.
Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping.
NC camera feed X NC (AVIP NC4600) camera streams
NIST SPeech HEader REsources X
NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ.
Nullsoft Streaming Video X
NuppelVideo X
NUT X X NUT Open Container Format
Ogg X X
Playstation Portable PMP X
Portable Voice Format X
TechnoTrend PVA X Used by TechnoTrend DVB PCI boards.
QCP X
raw ADTS (AAC) X X
raw AC-3 X X
raw Chinese AVS video X X
raw CRI ADX X X
raw Dirac X X
raw DNxHD X X
raw DTS X X
raw DTS-HD X
raw E-AC-3 X X
raw FLAC X X
raw GSM X
raw H.261 X X
raw H.263 X X
raw H.264 X X
raw HEVC X
raw Ingenient MJPEG X
raw MJPEG X X
raw MLP X
raw MPEG X
raw MPEG-1 X
raw MPEG-2 X
raw MPEG-4 X X
raw NULL X
raw video X X
raw id RoQ X
raw Shorten X
raw TAK X
raw TrueHD X X
raw VC-1 X X
raw PCM A-law X X
raw PCM mu-law X X
raw PCM signed 8 bit X X
raw PCM signed 16 bit big-endian X X
raw PCM signed 16 bit little-endian X X
raw PCM signed 24 bit big-endian X X
raw PCM signed 24 bit little-endian X X
raw PCM signed 32 bit big-endian X X
raw PCM signed 32 bit little-endian X X
raw PCM unsigned 8 bit X X
raw PCM unsigned 16 bit big-endian X X
raw PCM unsigned 16 bit little-endian X X
raw PCM unsigned 24 bit big-endian X X
raw PCM unsigned 24 bit little-endian X X
raw PCM unsigned 32 bit big-endian X X
raw PCM unsigned 32 bit little-endian X X
raw PCM floating-point 32 bit big-endian X X
raw PCM floating-point 32 bit little-endian X X
raw PCM floating-point 64 bit big-endian X X
raw PCM floating-point 64 bit little-endian X X
RDT X
REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio.
RealMedia X X
Redirector X
RedSpark X
Renderware TeXture Dictionary X
RL2 X Audio and video format used in some games by Entertainment Software Partners.
RPL/ARMovie X
Lego Mindstorms RSO X X
RSD X
RTMP X X Output is performed by publishing stream to RTMP server
RTP X X
RTSP X X
SAP X X
SBG X
SDP X
Sega FILM/CPK X Used in many Sega Saturn console games.
Silicon Graphics Movie X
Sierra SOL X .sol files used in Sierra Online games.
Sierra VMD X Used in Sierra CD-ROM games.
Smacker X Multimedia format used by many games.
SMJPEG X X Used in certain Loki game ports.
Smush X Multimedia format used in some LucasArts games.
Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas.
Sony PlayStation STR X
Sony Wave64 (W64) X X
SoX native format X X
SUN AU format X X
Text files X
THP X Used on the Nintendo GameCube.
Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
True Audio X
VC-1 test bitstream X X
Vivo X
WAV X X
WavPack X X
WebM X X
Windows Televison (WTV) X X
Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game.
Westwood Studios audio X Multimedia format used in Westwood Studios games.
Westwood Studios VQA X Multimedia format used in Westwood Studios games.
XMV X Microsoft video container used in Xbox games.
xWMA X Microsoft audio container used by XAudio 2.
eXtended BINary text (XBIN) X
YUV4MPEG pipe X X
Psygnosis YOP X
Supported File formats
Name Encoding Decoding Comments
4xm X 4X Technologies format, used in some games.
8088flex TMV X
ACT Voice X contains G.729 audio
Adobe Filmstrip X X
Audio IFF (AIFF) X X
American Laser Games MM X Multimedia format used in games like Mad Dog McCree.
3GPP AMR X X
Amazing Studio Packed Animation File X Multimedia format used in game Heart Of Darkness.
Apple HTTP Live Streaming X
Artworx Data Format X
ADP X Audio format used on the Nintendo Gamecube.
AFC X Audio format used on the Nintendo Gamecube.
ASF X X
AST X X Audio format used on the Nintendo Wii.
AVI X X
AviSynth X
AVR X Audio format used on Mac.
AVS X Multimedia format used by the Creature Shock game.
Beam Software SIFF X Audio and video format used in some games by Beam Software.
Bethesda Softworks VID X Used in some games from Bethesda Softworks.
Binary text X
Bink X Multimedia format used by many games.
Bitmap Brothers JV X Used in Z and Z95 games.
Brute Force & Ignorance X Used in the game Flash Traffic: City of Angels.
BRSTM X Audio format used on the Nintendo Wii.
BWF X X
CRI ADX X X Audio-only format used in console video games.
Discworld II BMV X
Interplay C93 X Used in the game Cyberia from Interplay.
Delphine Software International CIN X Multimedia format used by Delphine Software games.
CD+G X Video format used by CD+G karaoke disks
Commodore CDXL X Amiga CD video format
Core Audio Format X X Apple Core Audio Format
CRC testing format X
Creative Voice X X Created for the Sound Blaster Pro.
CRYO APC X Audio format used in some games by CRYO Interactive Entertainment.
D-Cinema audio X X
Deluxe Paint Animation X
DFA X This format is used in Chronomaster game
DV video X X
DXA X This format is used in the non-Windows version of the Feeble Files
game and different game cutscenes repacked for use with ScummVM.
Electronic Arts cdata X
Electronic Arts Multimedia X Used in various EA games; files have extensions like WVE and UV2.
Ensoniq Paris Audio File X
FFM (FFserver live feed) X X
Flash (SWF) X X
Flash 9 (AVM2) X X Only embedded audio is decoded.
FLI/FLC/FLX animation X .fli/.flc files
Flash Video (FLV) X X Macromedia Flash video files
framecrc testing format X
FunCom ISS X Audio format used in various games from FunCom like The Longest Journey.
G.723.1 X X
G.729 BIT X X
G.729 raw X
GIF Animation X X
GXF X X General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.
HNM X Only version 4 supported, used in some games from Cryo Interactive
iCEDraw File X
ICO X X Microsoft Windows ICO
id Quake II CIN video X
id RoQ X X Used in Quake III, Jedi Knight 2 and other computer games.
IEC61937 encapsulation X X
IFF X Interchange File Format
iLBC X X
Interplay MVE X Format used in various Interplay computer games.
IV8 X A format generated by IndigoVision 8000 video server.
IVF (On2) X X A format used by libvpx
IRCAM X X
LATM X X
LMLM4 X Used by Linux Media Labs MPEG-4 PCI boards
LOAS X contains LATM multiplexed AAC audio
LVF X
LXF X VR native stream format, used by Leitch/Harris’ video servers.
Matroska X X
Matroska audio X
FFmpeg metadata X X Metadata in text format.
MAXIS XA X Used in Sim City 3000; file extension .xa.
MD Studio X
Metal Gear Solid: The Twin Snakes X
Megalux Frame X Used by Megalux Ultimate Paint
Mobotix .mxg X
Monkey’s Audio X
Motion Pixels MVI X
MOV/QuickTime/MP4 X X 3GP, 3GP2, PSP, iPod variants supported
MP2 X X
MP3 X X
MPEG-1 System X X muxed audio and video, VCD format supported
MPEG-PS (program stream) X X also known as VOB file, SVCD and DVD format supported
MPEG-TS (transport stream) X X also known as DVB Transport Stream
MPEG-4 X X MPEG-4 is a variant of QuickTime.
MIME multipart JPEG X
MSN TCP webcam X Used by MSN Messenger webcam streams.
MTV X
Musepack X
Musepack SV8 X
Material eXchange Format (MXF) X X SMPTE 377M, used by D-Cinema, broadcast industry.
Material eXchange Format (MXF), D-10 Mapping X X SMPTE 386M, D-10/IMX Mapping.
NC camera feed X NC (AVIP NC4600) camera streams
NIST SPeech HEader REsources X
NTT TwinVQ (VQF) X Nippon Telegraph and Telephone Corporation TwinVQ.
Nullsoft Streaming Video X
NuppelVideo X
NUT X X NUT Open Container Format
Ogg X X
Playstation Portable PMP X
Portable Voice Format X
TechnoTrend PVA X Used by TechnoTrend DVB PCI boards.
QCP X
raw ADTS (AAC) X X
raw AC-3 X X
raw Chinese AVS video X X
raw CRI ADX X X
raw Dirac X X
raw DNxHD X X
raw DTS X X
raw DTS-HD X
raw E-AC-3 X X
raw FLAC X X
raw GSM X
raw H.261 X X
raw H.263 X X
raw H.264 X X
raw HEVC X
raw Ingenient MJPEG X
raw MJPEG X X
raw MLP X
raw MPEG X
raw MPEG-1 X
raw MPEG-2 X
raw MPEG-4 X X
raw NULL X
raw video X X
raw id RoQ X
raw Shorten X
raw TAK X
raw TrueHD X X
raw VC-1 X X
raw PCM A-law X X
raw PCM mu-law X X
raw PCM signed 8 bit X X
raw PCM signed 16 bit big-endian X X
raw PCM signed 16 bit little-endian X X
raw PCM signed 24 bit big-endian X X
raw PCM signed 24 bit little-endian X X
raw PCM signed 32 bit big-endian X X
raw PCM signed 32 bit little-endian X X
raw PCM unsigned 8 bit X X
raw PCM unsigned 16 bit big-endian X X
raw PCM unsigned 16 bit little-endian X X
raw PCM unsigned 24 bit big-endian X X
raw PCM unsigned 24 bit little-endian X X
raw PCM unsigned 32 bit big-endian X X
raw PCM unsigned 32 bit little-endian X X
raw PCM floating-point 32 bit big-endian X X
raw PCM floating-point 32 bit little-endian X X
raw PCM floating-point 64 bit big-endian X X
raw PCM floating-point 64 bit little-endian X X
RDT X
REDCODE R3D X File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio.
RealMedia X X
Redirector X
RedSpark X
Renderware TeXture Dictionary X
RL2 X Audio and video format used in some games by Entertainment Software Partners.
RPL/ARMovie X
Lego Mindstorms RSO X X
RSD X
RTMP X X Output is performed by publishing stream to RTMP server
RTP X X
RTSP X X
SAP X X
SBG X
SDP X
Sega FILM/CPK X Used in many Sega Saturn console games.
Silicon Graphics Movie X
Sierra SOL X .sol files used in Sierra Online games.
Sierra VMD X Used in Sierra CD-ROM games.
Smacker X Multimedia format used by many games.
SMJPEG X X Used in certain Loki game ports.
Smush X Multimedia format used in some LucasArts games.
Sony OpenMG (OMA) X X Audio format used in Sony Sonic Stage and Sony Vegas.
Sony PlayStation STR X
Sony Wave64 (W64) X X
SoX native format X X
SUN AU format X X
Text files X
THP X Used on the Nintendo GameCube.
Tiertex Limited SEQ X Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
True Audio X
VC-1 test bitstream X X
Vivo X
WAV X X
WavPack X X
WebM X X
Windows Televison (WTV) X X
Wing Commander III movie X Multimedia format used in Origin’s Wing Commander III computer game.
Westwood Studios audio X Multimedia format used in Westwood Studios games.
Westwood Studios VQA X Multimedia format used in Westwood Studios games.
XMV X Microsoft video container used in Xbox games.
xWMA X Microsoft audio container used by XAudio 2.
eXtended BINary text (XBIN) X
YUV4MPEG pipe X X
Psygnosis YOP X
 

This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here.


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